
- #Pokemon heartgold emulator stopped working how to#
- #Pokemon heartgold emulator stopped working Patch#
If it's right, a AR code who lock this var must work.Some of what can be done : With this "events" needed we can think there is a countdown, each event add -1 to a var who doesn't support value below 1, that can explain the countdown crashes and the fact that the game won't start if the value is negative. This match with the equation y = -(1/2)*x^3 - (5/2)*x + 24 and with y = 27 - 3*(2^x) and certainly with some other ones. Everytime the game crashes there is an access violation of dma at offset 56612 Data folder from US was moved to the patched JP rom : Strange Result It works 95% on AKAIO RC 1.6 (Some crash report, but works really better than on other flashcards) Information from Ribesg added by Hadriano Pokemon Soul Silver (U) black screen fix code: Pokemon HeartGold (U) black screen fix code: You replace x with the number of badges you have, and you find : 0 badges 24 events, 1 badges 21 events, 2 badges 15 event, 3 badges 3 events, more badges you have a negative value and the game do not want to load the save Dissect the AKAIO firmware and find out how theirs works: Fail-encrypted Inserting patched JP overlays : Fail, but increase the number of events before freeze Tried a lot of AR codes : Some from JP, K fix. Replacing all the 00 00 00 46 in the rom by 00 00 00 00 : Fail The number of events "needed" before the game freezes depend of the number of badges you have Defined "events" as "when you enter/exit a building/stairs/door or save or encounter a wild pokemon or start a trainer fight or end a battle (get back to the game) or when you end a cutscene"
#Pokemon heartgold emulator stopped working Patch#
Tried to patch ARM9 with JP HG/SS one, Platinum one, D/P one : Fail Tried to patch ARM7 with JP HG/SS one, Platinum one, D/P one : Fail

Tried to move US files to JP one, to use that JP fix : Epic Fail

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#Pokemon heartgold emulator stopped working how to#
Please Post just ideas how to solve problems.
